Friday, January 13, 2012

FarmVille Winter Holiday items: Sweet Shop, Pond, Stockings Arch, Winter Teddy & more

Tonight's FarmVille update brought with it not only new trees, animals, and avatar costumes, but it also saw the release of a slew of new decorative and building items in the game. There are eight new items to talk about in all - two buildings, and six decorations.

These decorations offer a combination of items that are entirely new to the game (like the Winter Home pictured above), and those that are re-releases of items from last year's theme, while the two buildings offer even more structures to add to your quaint Holiday Village on your farm.

Meet us behind the break for a full look at these newest items.

First off, let's take a look at the new buildings. They are the Winter Sweet Shop, and the Winter Home. For some of you, these items might seem incredibly familiar, and they should, as we gave you a special sneak peek of them last week.

The Winter Sweet Shop is the more expensive of the two items, simply because it is a premium item. It can be purchased for 30 Farm Cash, and you'll receive 3,000 experience points as a bonus for purchasing it. Meanwhile, the Winter Home costs 360,000 coins. No, this isn't a cheap item, but at least those who aren't willing to spend Farm Cash (or simply don't have that kind of Farm Cash available to spend in the first place) have a chance at this one. You'll gain a similar XP boost of 3,600 points if you go with this item instead.

Moving onto the decorative items, we see the re-release of an item that was first launched in the game during last year's holiday celebration, and the release of an item that is so much like one from last year that it's almost hard to spot the differences. These, of course, are released alongside some entirely new items.

The item from last year is the "Giant Snowflake I," which is available for just 1,500 coins. This snowflake was part of a three piece set last year, so it will be interesting to see if Zynga releases the other two snowflakes (appropriately called II and III) before the Winter Holiday theme ends for this year.

The other, clone-like item that I mentioned above is called the Giant Nutcracker, which is available for 80,000 coins. For those that were playing last year, you'll likely immediately think that this is the "Red Nutcracker" from last year, but don't be fooled! This Giant Nutcracker (pictured at left in the image below) has more elaborate detailing around the crown and beard, is wearing red pants instead of blue, and is a touch smaller in size than last year's version. Still, though, the differences are so minor at a glance that this farmer is going to skip out on purchasing it, since my Red Nutcrackers from last year do the job just fine.

Moving on, there are four entirely new items, in the form of the Winter Pond, Winter Fireplace, Stockings Arch, and Winter Teddy. Three of the four are premium items, with the Winter Pond costing the most at 30 Farm Cash, while the Winter Fireplace and Stockings Arch cost 10 and 5 Farm Cash, respectively. Each of these will reward you with experience points for purchasing them - 3,000, 1,000 or 500, depending on the item you purchase (in that order).

As for the Winter Teddy, this is a large teddy bear item, that's even bigger than your in-game avatar, which is available for 100,000 coins. As usual, you'll earn 10% of the purchase price as an experience reward for purchasing it, meaning that you'll receive 1,000 points in all.

All of these items, whether a building or a decorative item will only be available for the next 12 days. While that may not seem like a long time elsewhere, in the world of FarmVille we expect to see Zynga releasing a slew of new items before the Holidays have had a chance to slip by for another year.

CityVille on Facebook reaches 22 million, rivals real world's largest cities

CityVille FrontierVille Promo
When Zynga recently mentioned that CityVille is the company's fastest growing social game it was no joke. According to Inside Social Games, the game has reached 22 million monthly players as of this morning (in less than two weeks), which would make it a faster growing game than not only FrontierVille, but all Zynga games--including FarmVille-- to date. And if this insane growth is possible after Facebook shut down nearly all viral channels for social games, there is only one question to ask: How?

The Zynga Name
Well, let's start from the beginning. Zynga already has an established reputation for social gaming being connected to FarmVille alone, so that certainly helps. In other words, folks were just waiting for CityVille since we first heard word of it back in August. But it takes more than just a reputation to garner this much of a following so quickly.

Let's take this dissection behind the break and see how CityVille became the fastest-growing Zynga game ever.
CityVille in German
Willkommen bei CityVille
That's "Welcome to CityVille" in German (roughly), one of CityVille's five supported languages and most likely key to the game's rapid growth. Translated into Spanish, French and Italian in addition to German and standard English, CityVille is open to a whole new world of players (literally) without the need for intense localization by remote studios. However, this is also because European culture is much more similar to American culture than, say, Chinese or Japanese culture. If the game were to later be translated into those languages, some more intensive localization would have to go down in order to fall in line with cultural customs--which is already underway for FarmVille in Japan and has been done with Zynga Poker in China. At any rate, being open to a more diverse range of players has almost certainly increased Zynga's reach with CityVille.

Hey You, Come Try This Game!Facebook Game Notifications
While cross promotions for CityVille have just recently been popping up in the Zynga Game Bar above each of its games, it's the in-game promotions that are likely grabbing more of us every day. And although this isn't necessarily a new method, it is effective for sure. I don't know about you, but seeing a massive billboard for another game in my farm certainly piques my interest. With results like this already blowing up, I would expect cross promotions for CityVille to stick around for a long time.

"Bobby Sue just sent you Miscellaneous Item #27 in CityVille."
Yes, viral growth has returned. Well, at least a little bit. Facebook game requests have recently started popping in our Notifications on the home page including anything from help requests to gifts. And since you can send gifts to non-players, these Notifications are likely appearing for the social game pure as well. Not to mention that Zynga's infamous "BegVille" techniques have made a not-so-triumphant return in CityVille, which in a way could be helping the game grow through persistence. It's a bit of a stretch, but being constantly reminded about a game could lead to players mentioning in conversation, spreading the news via word of mouth. Multiply that by a few million people and you've got yourself an inadvertent source of growth.

And if CityVille keeps going at this rate, CityVille will soon overtake Cafe World and later FrontierVille in the list of Zynga's top Facebook games. However, is it possible for the game to come close to FarmVille much less thwart it as the developer's number one game? Well, that's up for you, the players, to decide.

FarmVille Unreleased: My Snowman and Snowball Fights coming soon

My Snowman 1
If you thought the winter festivities in FarmVille would end with the Holiday Tree and the upcoming New Year's Eve Party, think again. Our good friends at FarmVille Freak recently detailed an upcoming Snowman event on their podcast, but it's just now that they've posted images of the unreleased content. It appears that much like in FrontierVille, players in FarmVille will be able to build their very own Snowman.

Find more details and images behind the break.

My Snowman 2
If these preview images are any indication, it will play out similar to several recent building events with players asking one another for gifts in order to complete the Snowman. Yet, there is one small twist. We expect this event to be rolled out in conjunction with something even more exciting: Snowball Fights. According to FarmVille Freak, this is exactly how we will "gift" each other the snow needed to build our Snowmen. A pile of snow will accumulate on our farms from throwing so much of it and with that we'll be able to build an icy, flaky friend.

My Snowman 3
Better yet, it appears that after either accumulating enough snow or giving your Snowman a special item, it will dance for you on the farm. Finally, our very own Frosty the Snowman for the farm--let's just hope this one doesn't melt away. Stay tuned to your farm for when this feature goes live and right here for a detailed guide.

CrowdStar's Mighty Pirates: A treasure trove of Facebook gaming

Since Playfish's Pirates Ahoy! all but sunk a few months ago with little to no activity, swashbuckling Facebook gamers have been hankering for a fix to their rampant peg legging. Well, move over Pirates Ahoy! as CrowdStar has met the demand with Mighty Pirates. A pirate game with multiple layers through two different gameplay modes and a sprawling storyline (completed through collecting treasure maps) designed to guide players along, this just might be the answer to our inkling for island hopping.

Find out if Mighty Pirates is the game for you after the break.
Island Exploration
Mighty Pirates operates on two levels: Exploration and Battle. The former is accessed by clicking on any one of the island surrounding your vessel, which will immediately transport your avatar (who will strangely appear in his skivvies) to the island. It's from here that you will have to search under every tree, bush and piece of rock to hopefully find a piece of the treasure map and some resources along the way. But beware, skeletal pirates lurk beneath the sand, and will need to be dealt with if you want to complete the entire island. Depending on the area in which you're digging, it will expend a certain amount of Island Energy, which is only used for exploration. As for the other form of Energy, you'll be spending that by firing off a cannon ball or two.

Now, this is where the real fun begins. To access Battle Mode, all you need to do is click on any of the surrounding ships while on the home screen, but be wary of the opponent's level in comparison to your own. Once in Battle, you'll be trading blows in a turn-based style fight with the enemy. As for your options, there are only three: Fire Cannon, Put out Fire and Improve Weapon Accuracy. The amount of Crew Members you've added to your ship--the amount you can have increases with level--affects the amount of actions you can take in a single turn (they'll also be around to help in Exploration). The main goal of Battle is the destroy the opponent's ship while keeping your own from burning down die to fire damage, which becomes an interesting balance given that fire damage puts a dent into your ship's health points every turn. Winning battles rewards you with experience, coins and sometimes even a treasure map piece.

Battle Mode
While turn based battles with big explosions are certainly enjoyable, what makes warfare more interesting in Mighty Pirates is that every ship you engage in naval combat is an actual player of the game. While these battles don't occur in real time, the player will be updated upon logging in of whether they won or lost a battle. And to tack on even greater risks, you can even steal treasure map pieces from enemies by defeating them (and vise versa), which is certainly an incentive to keep your ship in tip top shape.

As you progress in the game through either Battles or Exploration, you'll gain access to improved parts for your ship such as cannons, hulls and sterns. However, you'll also need resources like Iron and Wood, which can only be found while digging for treasure on various islands. That being said, it's not wise to play to only one of the game's two primary modes. Also, leveling up will allow players to increase their Battle statistics like attack power, defense and accuracy, all of which are necessary but are open to different play styles. Though, a high accuracy rating is pretty much a must-have in battle or you'll end up making more splashes than explosions.

Might Pirates Home Screen
If you end up growing tired of a particular area, you can Set Sail once every eight hours to a new set of islands to explore and ships to battle. Though, we'd recommend at least exploring an entire map first before leaving to another region. Just remember to keep track of your Journal progress so that you move along through the game's story smoothly and you should do just fine. Just watch out for those pesky enemy pirates just waiting to thwart your progress. This brief player vs. player element combined with strategic turn-based battles and exploration make for what could be the next big pirate adventure on Facebook.

FarmVille on Film: It's not that easy to Escape the Farm

Just try it, you'll see. Innocent FarmVille player Kelly is suffering in the workplace due to her FarmVille addiction, so she decides to quit. However, this short video, titled "Escape the Farm," makes one thing clear: one does not simply leave the farm. Apparently, a secret organization known as "The Farm" knows when you leave and what they do to players who quit is not pretty. Now, let's just hope Zynga doesn't resort to tactics like this to bring back retired players.

Tuesday, January 10, 2012

Plants vs Zombies for iPhone update unearths nine new mini games

Look, Plants vs Zombies might be PopCap's most entertaining game to date (next to Peggle), but even flinging seeds at ravenous zombies gets stale after awhile. Luckily, PopCap thinks so too, and has updated PvZ for iPhone, bringing with it a whopping nine new mini games that players can buy using coins in Crazy Dave's Shop. Well, at least these mini games are new to the iPhone--they're all from the PC and Mac version of PvZ.

Each of the nine new games comes in a pack of three for 50,000 coins, which players can collect through just playing the Adventure Mode or tending to their Zen Gardens (released in the previous update). Of course, you can expedite the process by purchasing bundles of 100,000 coins for $.99 apiece. Here's a sneak peek at all nine mini games, courtesy of PopCap:

Game Pack #3

    Walnut Bowling 2: Knock 'em dead in this killer twist to an old favorite sport.
    Seeing Stars: Unravel the mystery of the star-shaped pattern.
    Bobsled Bonanza: Melt the ice and defeat bobsledders and Zombonis in this frosty battle.


Game Pack #4

    Invisi-Ghoul: Test your prowess to take on invisible zombies.
    Last Stand: Not your average day at the pool!
    ZomBotany 2: Hybrid zombies sport plant heads and abilities to up the challenge ante.


Game Pack #5

    Beghouled Twist: An homage to Bejeweled Twist, this mash-up requires match-3 skill.
    Pogo Party: Crash the pogo party of your roof!
    Zombie Nimble Zombie Quick: Get ready to move faster than ever!

PvZ mini games
All nine mini games sound like fun, but we're most interested in this homage to Bejeweled Twist, and Walnut Bowling has always been a blast when it comes up in Adventure Mode. This update also introduces more Achievements to brag about share on Apple Game Center, most notable of which is Peking Express.

This is a micro game of sorts in which you're timed on how quickly you scroll all the way down the Achievements page to visit China and its zombies. I made it in just over 10 seconds--can you beat my time? If you're game, then click on the link below and get to diggin'. If anything, this should hold you over until Peggle and PvZ hit Facebook ... maybe.

Car Town Japan drifts onto Mobage, Cie Games opens Tokyo office

If The Fast and the Furious has taught us anything about the "real" world, it's that Tokyo is a haven for gear-heads. Car Town creator Cie Games looks to bring Japanese social gamers just what they've been looking for in a social game with Car Town Japan. Inside Social Games (ISG) reports that the Facebook racer with over 5.8 million monthly players will expand to Mobage, DeNA's mobile social games network, before the end of this week as the company opens its Tokyo office.

"When we launch future titles, you'll see us deployed internationally much more quickly on multiple platforms," Cie Games CEO Justin Choi told ISG. "We are planning on opening additional offices. We are going to use Japan as a hub to expand into other markets in Asia."

According to ISG, this Japanese version of Car Town on Mobage is different from what sounds like a dedicated version of Car Town for iOS and Android devices that's in the works, which will be released "soon." Car Town Japan features a decidedly Japanese look and feel, though folks will still race, build, decorate and upgrade cars based on real-life brands like Toyota, Honda and Ford.

For you lucky folks going to the Tokyo Game Show next week, Cie Games will have a playable version of Car Town Japan there, too. For the rest of us back in the states and elsewhere, we'll just have to wait patiently until the game speeds onto our iPhones and various Android devices. So pump your brakes, and go play Car Town on Facebook some more.