Does this mean we'll get to blast alien scum with giant guns on Facebook anytime soon? Probably not, but Konami sounds quite proud of itself, regardless. Siliconera reports that the creator of hit franchises like Contra and Castlevania welcomed its 10 millionth social gamer just this past August, thanks to its games on smartphones and Japanese social networks like Gree.
Specifically, Konami cited games like Dragon Collection, a game available over Gree and on smartphones that has over 4 million players collecting Dragon Cards and battling their friends with them. The game has been so successful that it has been inducted into the Gree Hall of Fame for apps, and has its very own weekly manga (Japanese take on comic books) serialization.
Other social hits published by Konami include Sengoku Collection, which sounds similar to Dragon Collection only set during Japan's Warring States period, with over 2 million registered players. Another, according to Siliconera, is Professional Dream Baseball Nine, a game that has held the number 2 spot on Gree's app rankings for 17 weeks running with over 1 million players. According to Siliconera, the game is even licensed by Japan's Nippon Professional Baseball League.
This is pretty stellar news for Konami, who, like many Western game companies including EA, THQ and Ubisoft, has social gaming in its cross hairs more so than ever. In fact, Konami even recently reworked Hudson Soft, its subsidiary responsible for popular franchises like Bomberman, into a social games division for the publisher. (This 10 million players mark could include games the company has already released on Facebook like Viva Mall!.) Imagining the amount of yen being thrown at the company in games like Dragon Collection, we doubt this will be the last we hear of Konami's social soirée.
[Image Credit: Konami Digital Entertainment]
Do you think Konami was smart in focusing this much attention on social games? Which of the publishers famous franchises do you wish were interpreted for Facebook or other social platforms? Sound off in the comments. Add Comment.
Showing posts with label gree. Show all posts
Showing posts with label gree. Show all posts
Wednesday, September 28, 2011
Contra creator Konami welcomes over 10 million social gamers
Does this mean we'll get to blast alien scum with giant guns on Facebook anytime soon? Probably not, but Konami sounds quite proud of itself, regardless. Siliconera reports that the creator of hit franchises like Contra and Castlevania welcomed its 10 millionth social gamer just this past August, thanks to its games on smartphones and Japanese social networks like Gree.
Specifically, Konami cited games like Dragon Collection, a game available over Gree and on smartphones that has over 4 million players collecting Dragon Cards and battling their friends with them. The game has been so successful that it has been inducted into the Gree Hall of Fame for apps, and has its very own weekly manga (Japanese take on comic books) serialization.
Other social hits published by Konami include Sengoku Collection, which sounds similar to Dragon Collection only set during Japan's Warring States period, with over 2 million registered players. Another, according to Siliconera, is Professional Dream Baseball Nine, a game that has held the number 2 spot on Gree's app rankings for 17 weeks running with over 1 million players. According to Siliconera, the game is even licensed by Japan's Nippon Professional Baseball League.
This is pretty stellar news for Konami, who, like many Western game companies including EA, THQ and Ubisoft, has social gaming in its cross hairs more so than ever. In fact, Konami even recently reworked Hudson Soft, its subsidiary responsible for popular franchises like Bomberman, into a social games division for the publisher. (This 10 million players mark could include games the company has already released on Facebook like Viva Mall!.) Imagining the amount of yen being thrown at the company in games like Dragon Collection, we doubt this will be the last we hear of Konami's social soirée.
[Image Credit: Konami Digital Entertainment]
Do you think Konami was smart in focusing this much attention on social games? Which of the publishers famous franchises do you wish were interpreted for Facebook or other social platforms? Sound off in the comments. Add Comment
Specifically, Konami cited games like Dragon Collection, a game available over Gree and on smartphones that has over 4 million players collecting Dragon Cards and battling their friends with them. The game has been so successful that it has been inducted into the Gree Hall of Fame for apps, and has its very own weekly manga (Japanese take on comic books) serialization.
Other social hits published by Konami include Sengoku Collection, which sounds similar to Dragon Collection only set during Japan's Warring States period, with over 2 million registered players. Another, according to Siliconera, is Professional Dream Baseball Nine, a game that has held the number 2 spot on Gree's app rankings for 17 weeks running with over 1 million players. According to Siliconera, the game is even licensed by Japan's Nippon Professional Baseball League.
This is pretty stellar news for Konami, who, like many Western game companies including EA, THQ and Ubisoft, has social gaming in its cross hairs more so than ever. In fact, Konami even recently reworked Hudson Soft, its subsidiary responsible for popular franchises like Bomberman, into a social games division for the publisher. (This 10 million players mark could include games the company has already released on Facebook like Viva Mall!.) Imagining the amount of yen being thrown at the company in games like Dragon Collection, we doubt this will be the last we hear of Konami's social soirée.
[Image Credit: Konami Digital Entertainment]
Do you think Konami was smart in focusing this much attention on social games? Which of the publishers famous franchises do you wish were interpreted for Facebook or other social platforms? Sound off in the comments. Add Comment
Social game makers Gree, DeNA to take spotlight at Tokyo Game Show
Social games will go toe to toe with the hardcore scene at this year's Tokyo Game Show, Reuters reports. Gree, the 26 million player-strong mobile and social games creator hailing from Japan, will have one of the largest booths at Japan's equivalent of E3 this year, according to Reuters. In fact, both Gree and its competitor DeNA will conduct keynote addresses at the event, which runs Sept. 15 through 18.
Reuters reports that several game companies aside from DeNA and Gree, including famed creator of games like Contra and Castlevania (some of the most hardcore franchises around) Konami, are shifting resources toward social games. While the biggest Japanese games company, Nintendo, lags behind as it continues to focus on games created deliberately to take advantage of its hardware. Unfortunately, that hasn't been working out so well for the company as of late.
"Nintendo has done some pretty awful things - no software, poor pricing, poor PR, no sign of a sustainable turnaround, software support dropping like flies," JP Morgan analyst Hiroshi Kamide told Reuters, referring to the failed 3DS launch (and resultant massive price drop).
On the other hand, competitor Konami recently welcomed over 10 million players to its social games. "You can make serious returns with social games in Japan if done well - and that is exactly what they have done," Kamide said to Reuters about Konami.
Both DeNA (which enjoys 3 million more monthly players than its rival) and Gree have major ambitions of becoming global competitors in the social games space to companies like Zynga and EA, which have blazed the trail for Facebook and mobile social game in the western world. Just this past year, both Gree and DeNA made huge purchases to make global headway in the space with mobile social game network OpenFeint and mobile games developer Ngmoco, respectively.
Just as some social game makers invaded this year's E3 event in the states, it looks like the ballooning sub genre will fill up the streets of Tokyo this week, too. Whether the two companies will fill the conference halls with hot air has yet to be seen. But considering Mitsubishi UFJ Morgan Stanley analyst Masato Araki expects Japan's social games industry to grow to about 400 billion yen ($5.1 billion) by 2013 from 106 billion yen in 2011, according to Reuters, you can bet everyone will be all ears.
Do you think Gree and DeNA will have some new, interesting things to say about social games at this year's TGS? How do you think traditional Japanese gaming companies will respond? Sound off in the comments. Add Comment
Reuters reports that several game companies aside from DeNA and Gree, including famed creator of games like Contra and Castlevania (some of the most hardcore franchises around) Konami, are shifting resources toward social games. While the biggest Japanese games company, Nintendo, lags behind as it continues to focus on games created deliberately to take advantage of its hardware. Unfortunately, that hasn't been working out so well for the company as of late.
"Nintendo has done some pretty awful things - no software, poor pricing, poor PR, no sign of a sustainable turnaround, software support dropping like flies," JP Morgan analyst Hiroshi Kamide told Reuters, referring to the failed 3DS launch (and resultant massive price drop).
On the other hand, competitor Konami recently welcomed over 10 million players to its social games. "You can make serious returns with social games in Japan if done well - and that is exactly what they have done," Kamide said to Reuters about Konami.
Both DeNA (which enjoys 3 million more monthly players than its rival) and Gree have major ambitions of becoming global competitors in the social games space to companies like Zynga and EA, which have blazed the trail for Facebook and mobile social game in the western world. Just this past year, both Gree and DeNA made huge purchases to make global headway in the space with mobile social game network OpenFeint and mobile games developer Ngmoco, respectively.
Just as some social game makers invaded this year's E3 event in the states, it looks like the ballooning sub genre will fill up the streets of Tokyo this week, too. Whether the two companies will fill the conference halls with hot air has yet to be seen. But considering Mitsubishi UFJ Morgan Stanley analyst Masato Araki expects Japan's social games industry to grow to about 400 billion yen ($5.1 billion) by 2013 from 106 billion yen in 2011, according to Reuters, you can bet everyone will be all ears.
Do you think Gree and DeNA will have some new, interesting things to say about social games at this year's TGS? How do you think traditional Japanese gaming companies will respond? Sound off in the comments. Add Comment
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